Autodesk® MotionBuilder provides the interface between the captured motions and the actual art that is generated in Autodesk® Maya and 3ds Max.
Nvidia provides the graphics cards necessary to drive the stunning 3D animations created by PhaseSpace motion capture systems.
Using the tools available as part of the Unreal Engine 3 Integrated Partners Program, PhaseSpace has enabled the use of real-time motion capture data in the Unreal Engine.